I’ve noticed that a new OpenGL extension has been added in NVIDIA driver release 526.47, namely: GL_NV_uniform_buffer_std430_layout.
The name makes its use case pretty obvious and I was able to try it out without any problems!
Unfortunately, even after 8 months, I still don’t see an entry for it in the OpenGL registry.
It would be nice if NVIDIA would add the spec to the registry. Also to let more people know about it.