I recently updated Geforce driver for RTX 2070 to 430.86.
Now OptiX fails to create a buffer from an OpenGL buffer object.
I made a minimum sample to reproduce this problem.
As commented in the source code, it seems that nvoptix.dll in the new driver fails to create a buffer when OpenGL context is created as core profile. Otherwise if the context is created as compatible profile, it succeeds to create a buffer.
I have been having a similarly related issue, inability to create a texture sampler when running on updated drivers (I have to revert to 430.64). This error started when running on GTX 1080 and followed me onto a Quadro RTX 5000. I was wondering if there has been any progress on this front?