I recently updated Geforce driver for RTX 2070 to 430.86.
Now OptiX fails to create a buffer from an OpenGL buffer object.
I made a minimum sample to reproduce this problem.
As commented in the source code, it seems that nvoptix.dll in the new driver fails to create a buffer when OpenGL context is created as core profile. Otherwise if the context is created as compatible profile, it succeeds to create a buffer.
Thanks, I’ll file a bug report for analysis.
Are you saying this is a regression in 430.86?
In that case could you please also provide the display driver version which didn’t show this behaviour?
Yes, this is a regression.
I had succeeded to create a GLBO buffer at least with 430.39, 430.64 before I updated.
Same issue here, GTX 1080 with 430.86
Same issue, RTX2080Ti, 430.86
This is just a report for other users.
I tried the latest driver 431.36, but the problem is still there.
I hope the next release will fix the problem.
Same issue here, GTX 1080 with 440.97
I have been having a similarly related issue, inability to create a texture sampler when running on updated drivers (I have to revert to 430.64). This error started when running on GTX 1080 and followed me onto a Quadro RTX 5000. I was wondering if there has been any progress on this front?