New NVIDIA Path Tracing Breakthrough Interactively Renders 7,000 Dynamic Lights

Originally published at: New NVIDIA Path Tracing Breakthrough Interactively Renders 7,000 Dynamic Lights | NVIDIA Developer Blog

Learn how NVIDIA researchers stretched the capabilities of real-time path tracing to highly complex scenes with thousands of dynamic light sources.

Quick question, was the denoiser used to denoise this scene the same or similar one published by Hasselgren, et. al. here?:

https://research.nvidia.com/publication/2020-05_Neural-Temporal-Adaptive

Thanks!

Jason

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Hello Jason and welcome back to the NVIDIA Developer forums!

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That said, I will check if I can get confirmation on this internally.

Thanks!
Markus

Hi @jason.rodriguez !

I stand corrected, those two works are indeed connected, you interpreted this correctly.

In 2019 the authors were not quite ready to publish their research, so they refined what they demoed at SIGGRAPH 2019 and published their work later in the paper you cited.

I hope we could help you!

Markus

Thank you for looking into that for me, that was exactly the information I was looking for!

You are very welcome!