RTX Coffee Break: Ray Traced Light Area Shadows and Denoising (7:12 minutes)

Originally published at: https://developer.nvidia.com/blog/rtx-coffee-break-ray-traced-light-area-shadows-and-denoising-712-minutes/

Why would you use ray tracing for shadows, instead of shadow meshes? What are the different kinds of denoisers used for ray tracing? We give you the answers.   Five Things to Remember: Why do we bother to use ray tracing to render shadows? Because ray tracing gives you better visual quality for large area…