Fixing Ray-traced Shadow Content Issues with NVIDIA RTX-Dev

Originally published at: https://developer.nvidia.com/blog/fixing-ray-traced-shadow-content-issues-with-rtx-dev/

Custom NVIDIA RTX branches for Unreal Engine 4 (RTX-Dev) may substantially help your development effort by providing enhanced compatibility with certain types of common content. While UE4 has substantially improved its rendering capabilities with ray tracing, ray tracing effects often have expectations on how the scene was constructed. Today, real-time content, such as games, is often…