Ray Tracing in Unreal Engine 4: Top 10 Developer Questions

Originally published at: Ray Tracing in Unreal Engine 4: Top 10 Developer Questions | NVIDIA Technical Blog

We recently hosted Ray Tracing in Unreal Engine 4, a webinar now available on-demand that guides developers on best practices for producing real-time ray-traced reflections, global illumination, shadows, and more. We hosted a Q&A session, and received an overflow of excellent questions from the audience. This posts includes the top 10.