Hi all, I just upgraded to NSight 3.0 final from the 3.0 RC and I can no longer capture frames with the graphics debugger. The error it reports (both on-screen and if I generate a compatlog) is:
glTexImage2D (Zero texture object not supported): 0x00000001
I have verified that nowhere do I call glTexImage2D while texture object 0 is bound. I’m capturing locally, and my exe is OpenGL 4.2 core-compliant. Capture worked fine with the Nsight 3.0 release candidate.
I’ve checked the release notes at: http://http.developer.nvidia.com/NsightVisualStudio/3.0/Documentation/UserGuide/HTML/Content/Release_Notes_Main.htm and couldn’t find anything relevant to this
I’m out of ideas - any help much appreciated!