Hello,
sorry one more question. Which camera is the VR user defaulted to at entry of the vr scene or how is the start point of the VR user defined and can i change the position during runtime via code?
thank you. matthias
Hello,
sorry one more question. Which camera is the VR user defaulted to at entry of the vr scene or how is the start point of the VR user defined and can i change the position during runtime via code?
thank you. matthias
Hello @helmreich! I’ve shared your post with the dev team for further assistance.
(Just to note: Omniverse XR - Blurry VR Scene is a continuation of this forum post)