OpenGL display lists don't work with GL_OVR_multiview

Using display lists with GL_OVR_multiview only seems to render to the first view. As soon as I disable the use of display lists it renders just fine to multiple views.

I see that the OpenMV-VR project also has a documented setting to disable display lists for use with OVR_multiview, due to driver bugs, presumably due to this exact issue. It’d be great to get that fixed in the driver.

Here’s a test program which demonstrates the issue: