Hello,
I’ve run into a potential OpenGL driver issue on Blackwell GPUs. Using a texture view of a 2D depth-stencil texture array as a framebuffer attachment leads to a crash. The event viewer shows the following error:
Unable to recover from a kernel exception. The application must close.
Error code: 3 (subcode 7) (pid=17292 tid=228 nvidia-texture-view-bug.exe 64bit)
Visit http://www.nvidia.com/page/support.html for more information.
System specs:
- GPU: NVIDIA GeForce RTX 5070 Ti
- Driver: 595.71
- OS: Windows 11
I’ve set up a repository with a minimal example.
Cheers