Illuminating Discoveries
August 8-11, 2022
SIGGRAPH is right around the corner, and this year NVIDIA will be onsite in Vancouver (and virtually) to celebrate the latest breakthrough research in computer graphics and AI.
Join us on Tuesday, August 9, for a livestream to recap our SIGGRAPH announcements and highlight the must-attend sessions, labs, and special events. We will also unveil our latest Omniverse ambassador and the winner of the #MadeinMachinima contest.
Don’t miss Edward McEvenue of EDSTUDIOS who will be presenting “Creating Real-Time Visual Effects in Omniverse using ASUS ProArt” at ASUS booth 933! Edward shared, “I’m going to be discussing part of my workflow in 3ds Max, how I set up my simulations in TyFlow, and finally how I brought my simulations into Omniverse for real-time rendering.” Stop by the ASUS booth for a great demonstration and say hi to Edward!
We’ve also created Discord channels for the community to chat during and after each session. Make sure to check those out.
Here’s a complete list of NVIDIA hosted sessions, labs and special events.
– THURSDAY, JULY 28 –
- [Virtual] Birds of a Feathers - Immersive Visualization for Science, Research and Art (3:00 - 4:30 PM PDT)
– MONDAY AUG 8 –
- [Onsite] Session - Move.AI How Artificial Intelligence in Driving Markerless Motion Capture to Surpass Optical and Inertial (1:00 - 1:50 PM PDT, Room 121 - 122)
- [Onsite] Session - International Resources: Metaverse for International Educators (1:00 - 2:00 PM PDT, West Buidling, Room 108)
- [Onsite] Tutorial - Build Beautiful, Custom UI for 3D Tools on NVIDIA Omniverse (1:30 - 3:30 PM PDT, West Building, Ballroom A/B, Labs Hands-On Classroom)
- [Onsite] Tutorial - Easily Develop Advance 3D Layout Tools on NVIDIA Omniverse (3:30 - 5:00 PM PDT, West Building, Ballroom A/B, Labs Hands-On Classroom)
- [Onsite] Session - ILM Presents: Leveraging AI in Visual Effects and StageCraft Virtual Production (4:00 - 5:00 PM PDT, Room 121 - 122)
- [Onsite] Session - Advances in Spatial Hashing: A Pragmatic Approach towards Robust Real-time Light Transport Simulation (4:20 - 4:40 PM PDT, West Building, Room 109-110)
- [Onsite] Session - Real-time Collaboration in Raytraced VR (5:00 - 5:50 PM PDT, Room 121-122)
– TUESDAY AUG 9 –
- [Virtual] Special Event - NVIDIA SIGGRAPH Keynote at SIGGRAPH 2022 (9:00 - 10:00 AM PDT)(Discord)
- [Onsite] Tutorial - How to Build Custom 3D Scene Manipulator Tools on NVIDIA Omniverse (10:00 - 11:30 AM PDT, West Building, Ballroom A/B, Labs Hands-On Classroom)
- [Virtual] Special Event - Omniverse at SIGGRAPH Livestream (12:00 - 1:00 PM PDT)
- [Onsite] Session - Introduction NVIDIA Kaolin Wisp - A Common Library for Neural Field Research (1:00 - 1:50 PM PDT, Room 121-122)(Discord)
- [Onsite] Tutorial - Learn How to Use NVIDIA Nsight Tools to Debug and Profile Ray Tracing Applications (1:00 - 3:00 PM PDT, West Building, Ballroom A/B, Labs Hands-On Classroom)
- [Virtual] Birds of Feathers - USD, Hydra and OpenSubdiv: Pixar’s Open Source Meetup (2:00 - 4:00 PM PDT)
- [Onsite] Session - Meet the Researchers: How to Use NVIDIA Kaolin in Your 3D Deep Learning Workflows (2:00 - 2:50 PM PDT, Room 121 - 122)(Discord)
- [Onsite] Session - NVIDIA Instant NeRF - Getting Started with Neural Radiance Fields (3:00 - 3:50 PDT, Room 121 - 122)
- [Onsite] Tutorial - Collaborative 3D Workflows with Substance 3D Painter and Autodesk 3ds Max (or Maya) (3:30 - 4:30 PM PDT, West Building, Ballroom A/B, Labs Hands-On Classroom)
- [Virtual] Session - Pioneers in Computer Graphics
– WEDNESDAY AUG 10 –
- [Virtual] Special Event - The Art of Collaboration and the Promise of Virtual Worlds (10:00 - 11:00 AM PDT)(Discord)
- [Onsite] Session - The Next Evolution of Universal Scene Description (USD) for Building Virtual Worlds (1:00 - 1:45 PM PDT, Room 121-122)
- [Onsite] Session - Building the Open Metaverse: Part 1 (9:00 AM - 12:00 PM PDT, West Building, Room 211 - 214)
- [Onsite] Session - Building the Open Metaverse: Part II (2:15 - 5:00 PM PDT, West Building, Room 211-214)
– THURSDAY, AUG 11 –
- [Onsite] Session - Material Workflows in Omniverse (9:00 - 9:50 AM PDT, Room 121-122)
- [Onsite] Session - Interactive and Immersive Experiences: Fifty Years of Interaction and Interactive at SIGGRAPH (4:00 - 5:00 PM PDT, West Building, Room 108)
– ON-DEMAND SESSIONS –
- Introduction to Omniverse: Student 3D Artist Track (Discord)
- Introduction to Omniverse: Student Developer Track(Discord)
- OmniGraph - Realtime Procedural Graph Engine for USD
- Warp: Accelerated Python Frameworks for Simulation and Graphics Utilizing Multi-GPU Technology
In addition to the events listed above, if you’re looking for some light reading, check out the 17 accepted papers that showcase advancements in neural content creation tools, display and human perception, the mathematical foundations of computer graphics, and neural rendering.
We’ll be recording all the sessions listed above and will post them to this thread and on Discord once they’re available, so make sure to bookmark this post.
We hope to see you there and make sure to stop by our session room and lab to say hi!
Learn More: NVIDIA at SIGGRAPH 2022