I have created the following structure
unsigned char *OF; int over;
And I declared two arrays of this structure
Then I allocated memory for the dynamic array in the structure for all elements of the arrays with
of[i].OF=(unsigned char*)calloc(size_part,sizeof(unsigned char)); cudaMalloc((void**)&d_of[i].OF,size_part*sizeof(unsigned char)); cudaMemcpy(d_of[i].OF,of[i].OF,size_part*sizeof(unsigned char),cudaMemcpyHostToDevice);
I want to use the array d_of as an argument in my kernel invocation but I’m running into problems using the kernel side array.
Heres how I’m invoking my kernel
And in the kernel side this is the function prototype
global void Count(BLOOM bloom, PV pv,overflow *of,int *x)
Im returning the value of x to my host, but if I use the variable *of in anyway It messes the value of x Im returning so its returning 0 instead of the value I’m actually returning.
so in the kernel Im setting the value of an element of the dynamically allocated OF in my structure
And this line causes the following warning:
Warning: Cannot tell what pointer points to, assuming global memory space
So I just want to be able to use an array of my structure normally in the kernel. I tried using a dynamically allocated vector of my structure instead of an array but that didn’t work. My other user defined structures work and are passed fine but I’m running into trouble with the structure overflow since its an array and not a single instance of a structure. I’ve been stuck on this for a while please help.
I also noticed problems even passing arrays of any type like int. So how can arrays be passed to kernels without using dynamically allocated vectors?