I was recently working on setting up PXVehicle for my game using PhysX-3.3, but I am having some issues. I tried following the samples but could not get it to work. I tried debugging the wheel query data and it always returns InAir() as true. I might be missing something so please help me.
Here’s a video showing the problem: https://vimeo.com/157891304
Thanks and have a nice day