PXVehicle Setup Problem


I was recently working on setting up PXVehicle for my game using PhysX-3.3, but I am having some issues. I tried following the samples but could not get it to work. I tried debugging the wheel query data and it always returns InAir() as true. I might be missing something so please help me.

Here’s a video showing the problem: https://vimeo.com/157891304

Thanks and have a nice day

It looks like your vehicle body is hitting the ground rather than the wheels, could you make the ground plane level to see if it works?

Hey NickM, thanks for responding but I do not think that is the problem here. I tried increasing the radius of the wheels but the vehicle does not rotate even though only the rear wheels are touching the ground.