Hi,
I’m getting strange random compiler errors.
0(222) : error C3002: call to undefined function “vec3 ddx(vec3);”
for a shader using dFdx.
This doesn’t happen all the time, but instead randomly when linking/compiling the shader program.
I couldn’t reproduce this unfortunately for a sample application, but can provide the shader code if needed over a non public channel.
361.43
Windows 7