@ManicMunchkin i am just another user passing by, but for the other material properties like metallic and roughness, are you thinking of randomizing their color value or texture input? below are a few different scenarios in the past where users have asked for similar things that might be of interest:
Related topics
| Topic | Replies | Views | Activity | |
|---|---|---|---|---|
| Randomizer for Properties of Material Graph Node | 2 | 622 | January 25, 2023 | |
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| Randomize materials and textures based on a probability / Extract path to material and texture from USD | 3 | 698 | November 24, 2023 | |
| Replicator assign existing material list to randomizer | 9 | 1201 | March 15, 2023 | |
| OmniPBR material assign normal map texture | 1 | 573 | April 22, 2023 | |
| Applying random material to objects | 1 | 58 | June 22, 2025 |