Rendering Perfect Reflections and Refractions in Path-Traced Games

Originally published at: Rendering Perfect Reflections and Refractions in Path-Traced Games | NVIDIA Technical Blog

Figure 1. Railgun trail reflects and refracts as a Quake II RTX player shoots the railgun from underwater. With the introduction of hardware-accelerated ray tracing in NVIDIA Turing GPUs, game developers have received an opportunity to significantly improve the realism of gameplay rendered in real time. In these early days of real-time ray tracing, most…