Replacing an object in Replicator

I am trying to use replicator to create a dataset for domain randomization. Let’s say I have 10000 objects, and I want to randomize the position and color for each of them for 10 frames.
This is what I expect to find in the output folder:

car
–car_000.png
–car_001.png

–car_009.png
bus
–bus_000.png
–bus_001.png

I couldn’t find a single example or function in the api doc that replaces an object every n frames, I can only load multiple object at the same time in the scene.
How can I create this type of dataset?

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Hello @glonor! I’ve shared your post with the dev team for further assistance.