- In the 2022 changelog, there is something called “RTX radar”. I assume it is only supposed to work in Linux so far. It has and rtx_radar.py file in the Isaac Sim directory but it doesn’t properly work, I believe. Also it has no documentation. Do you have a plan for it?
- My second question is, I couldn’t understand whether RTX materials for Lidars work or not, as in “a change the lidar behavior”. It looks the same. What is the proper way to test it?
- Third, will RTX material feature be available for the radar, too?
- Fourth, may I expect the mid September 2023 release focus on the radar and rtx material feature?