Single GPU debugging in OSX?

You can debug using a single GPU without pausing the GPU in Windows using software pre-emption and on version 3.5 GPUs in Linux. When will such functionality be coming to OSX? It would appear that it’s been asked before, but never followed up on.

https://devtalk.nvidia.com/default/topic/535765/cuda-programming-and-performance/how-does-windows-get-around-the-limitation-that-linux-mac-have-for-debugging-with-one-gpu-/post/3763872/#3763872