Unreal 5 MetaHuman face meshes issue export

Hi all I am testing how Metahumans work in omniverse Machinima, but unfortunately the face has no hair and the skin is all wrong.
To export I simply do the export with default settings and when I load in Machinima the avatar looks like a green alien :-)
Does anyone know how to fix this problem?
I have attached the image for reference
N.B I use Unreal Engine 5