Hi,

I wonder if PhysX is able to handle “added mass” properties in its dynamics for rigid body. The question is very relevant in order to use PhysX as a solver for conducting ship simulation research in my PhD project. All mathematical models for ship dynamics account for a term proportional to the acceleration of the body (x,y,z) with different coefficients in x, y and z components. In practical terms, it represents having a Mass Matrix that is not uniform in the main diagonal, something that we cannot set using regular PhysX API.

Thank you,

Claudio