Why is the SDK (and headers) behind a login form? This makes automated/full-serviced build scripts impossible and means you always need manual intervention. Isn’t it time to put these headers on e.g. Github?
Great update from NVIDIA. The new Video Codec SDK 13.1.15 brings some valuable improvements, especially for developers working with GPU-accelerated video workflows.
The support for application-allocated CUarrays in both NVENC and NVDEC should help reduce unnecessary memory transfers and improve efficiency. The AV1 hierarchical B-frame support is also a nice addition for better compression performance and quality.
The new transcode pipeline optimizations, along with the Docker development environment, should make it easier for developers to build, test, and optimize video processing applications across different environments.
Looking forward to seeing how these enhancements improve real-world encoding, decoding, and streaming workloads.
I tried using the sample encoding provided on NVIDIA’s VSR platform (build.nvidia.com/nvidia/vsr), but the process consistently fails when I run it. I also uploaded a 1-minute video to reproduce and verify the issue.
The error I’m seeing is: “VSR processing failed.”
It seems the platform may need further testing or troubleshooting. Has anyone else encountered the same issue, or found a workaround?