VRAM usage on XR UI

I’m working on creating XR Ui , based on (omni.kit.xr.example.usd_scene_ui) extension created UI designs for general app panels ,app home screen , file browsers in XR(worldspace Ui).

Every time when the Ui gets enabled inside the stage , the VRAM gets eaten up on 4090, and even more on 30 series cards,

please provide any methods to restrict and handle this consumption,

PS : Enabling a static label or transform Ui in the default (omni.kit.xr.example.usd_scene_ui) extension consumes 100-200mb of VRAM and goes adding it on every time its enabled.

Ok let me find out and get back to you. Can you provide your usd file for us to test ?

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Ok so we have confirmed we have a memory leak issue with the UI in XR. So thanks for that. We have created a ticket to investigate. If I have any updates on this issue I will come back and let you know. Sorry for the issue.

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Thanks for the update! and yes , the leak exists in the built in XR UI examples which are using the UsdSceneView and `omni.kit.xr.sceneview_utils .