VRWorks 360 Video SDK 2.0 Adds Features, Turing Support

Originally published at: VRWorks 360 Video SDK 2.0 Adds Features, Turing Support | NVIDIA Technical Blog

An ecosystem of camera systems and video processing applications surround us today for professional and consumer use, be it, for film or home video. The ability to enhance and optimize this omnipresent stream of videos and photos has become an important focus in consumer and prosumer circles. The real-world use cases associated with 3DoF 360 video have…

I recently downloaded VR Works 360 for app developers but I am unable to find header files required for video stitching, i.e. nvstich.h, etc. Could you help me find the right SDK for video stitching?

NVIDIA VRWorks 360 is no longer available or supported. For more information about other VRWorks products, see https://developer.nvidia.com/vrworks.