Vulkan ray-tracing extensions on embedded platforms?

Are there any plans to add support for the Vulkan ray-tracing extensions (VK_KHR_ray_tracing for example) to the embedded platforms such as the Jetson TX2? I would prefer to use OptiX for my application but that is not yet supported on the TX2 either so I am trying to find other options.


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I contacted an NVIDIA representative about this and got the following response:

Ray tracing is not available in any of the current Tegra platforms including TX2 as there’s no GPU hw support for it. Ray tracing will be enabled in Orin.