I have two questions first:
Do you know when blender compatibility will come, like the blendshapes and the skeletal mesh for transfering them, like an approximation?
The next question is a bit longer, but I have observed that Audio2face create blendshapes but of course for every photogram of the animation, I believed that you have first worked with the character creator programs that are out there to transfer blendshapes, I believe that is in your plans to use the blendshapes in the main head and transfering them to any model using the mesh fitting tool, if this is true any idea of when will this come out?
Maybe I am tottaly wrong but thank you.