Bug Report: Witcher 3 Texture flickering

Dont know if this is the right place to post bug reports but here it is.

NVIDIA System Information report created on: 10/19/2018 10:34:26
Operating System: Windows 10 Pro, 64-bit
DirectX version: 12.0
GPU processor: GeForce GTX 1060 6GB
Driver version: 411.70
Direct3D API version: 12
Direct3D feature level: 12_1
CUDA Cores: 1280
Core clock: 1607 MHz
Memory data rate: 8008 MHz
Memory interface: 192-bit
Memory bandwidth: 192.19 GB/s
Total available graphics memory: 10177 MB
Dedicated video memory: 6144 MB GDDR5
System video memory: 0 MB
Shared system memory: 4033 MB
Video BIOS version:
IRQ: Not used
Bus: PCI Express x16 Gen3
Device Id: 10DE 1C03 61633842
Part Number: G410 0030


nvui.dll NVIDIA User Experience Driver Component
nvxdplcy.dll NVIDIA User Experience Driver Component
nvxdbat.dll NVIDIA User Experience Driver Component
nvxdapix.dll NVIDIA User Experience Driver Component
NVCPL.DLL NVIDIA User Experience Driver Component
nvCplUIR.dll 8.1.940.0 NVIDIA Control Panel
nvCplUI.exe 8.1.940.0 NVIDIA Control Panel
nvWSSR.dll NVIDIA Workstation Server
nvWSS.dll NVIDIA Workstation Server
nvViTvSR.dll NVIDIA Video Server
nvViTvS.dll NVIDIA Video Server
nvDispSR.dll NVIDIA Display Server
NVMCTRAY.DLL NVIDIA Media Center Library
nvDispS.dll NVIDIA Display Server
PhysX 09.18.0907 NVIDIA PhysX
NVCUDA.DLL NVIDIA CUDA 10.0.150 driver
nvGameSR.dll NVIDIA 3D Settings Server
nvGameS.dll NVIDIA 3D Settings Server

Resolution: 1920x1080 75Hz

When using 416.34 or 416.16 drivers, in dark places like dungeons textures flicker.
If i use SSAO(game settings), flickering is way brighter and even more flickering happens.

Contacted CD Projekt Red support and they said rollback to 411.70 drivers and my problem was fixed.

Video proof: