I am using sometimes masks with lights, just like in a real world filming.
Can I have the plane invisible to camera, but cast shadows?
I am using sometimes masks with lights, just like in a real world filming.
Can I have the plane invisible to camera, but cast shadows?
Yes- right click object that you want to hide from camera (either in Viewport or in Stage), hover over ‘Add’ menu, go to Rendering → ‘Set Hide From Camera’.
Magic!!! thank you abrasic.
I also found out that shaping / focus feature also works with spehere lights! What a tool.
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