Can I have invisible planes that cast shadows?

I am using sometimes masks with lights, just like in a real world filming.

Can I have the plane invisible to camera, but cast shadows?

Yes- right click object that you want to hide from camera (either in Viewport or in Stage), hover over ‘Add’ menu, go to Rendering → ‘Set Hide From Camera’.


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Magic!!! thank you abrasic.

I also found out that shaping / focus feature also works with spehere lights! What a tool.

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