I’d like some help with character controllers. In my program, scenes are created and released dynamically and I need to switch controllers between different scenes occasionally.
Do I really have to create/release a seperate controller-manager with every scene?
Is there an easy way to switch character controllers between scenes? With other rigid actors it’s no problem at all, but simply switching controller-actors doesn’t seem to do the trick…
Or do I have to release the old and create a new controller every time, and also keep the descriptor for that purpose?