Hi everyone,
I’ve encountered a compatibility issue between DLSS and the RTX Video SDK. When I call NVSDK_NGX_D3D12_Init
in DLSS, it causes NVSDK_NGX_Parameter_TrueHDR_Available
to fail. However, if I remove DLSS, the SDK works as expected without any issues.
Here are the key points of the problem:
- Using RTX Video SDK from https://developer.nvidia.com/rtx-video-sdk.
- Calling
NVSDK_NGX_D3D12_Init
in DLSS results inNVSDK_NGX_Parameter_TrueHDR_Available
failing. - Removing DLSS seems to resolve the issue.
Has anyone else experienced this, or does anyone have suggestions on how to solve this conflict? Any insights would be greatly appreciated!
Thanks!