as the title suggest I’m looking in connecting these three components. Specifically, I want to use machinima to animate models and create animation sequences and export those to create/isaacsim.
I was able to use the sequencer quite easily. Then, I’ve exported the USD of the scene. Now several scenarios open up:
- Create (Windows) I can import the USD, enable the sequencer, and see the animations.
- Create (Linux) I can import the USD, but only some of the assets are being loaded. I can force-load the other ones by updating the references (even if the paths are absolute to the localhost server). But even if I enable the sequencer only the standard animation is played (not the generated one)
- IsaacSim (Linux) can import the USD, only some assets loaded, no sequencer available.
How can I solve this?
Is it possible to export the single animation sequence track as an animation USD? In that way I could use that one as “primary animation” of the target.
Any other suggestion will be appreciated (even going through loops like Machinima → Unreal → Isaac)