Hi everyone,
I’ve been experiencing persistent crashes in DaVinci Resolve Studio 20 Beta while working on GPU-intensive projects involving Fusion effects. After analyzing the diagnostic logs and dump files, I suspect the root cause lies in the NVIDIA GPU driver (nvoglv64.dll) interacting with OpenGL. Below are the details of the issue:
System Specifications:
- GPU: NVIDIA GeForce RTX 5070 (12GB VRAM)
- Driver: NVIDIA Studio Driver (531.61)
- OS: Windows 11 (22H2)
- CPU: Intel Core i7-14700K
- RAM: 64 GB (XMP enabled)
- DaVinci Resolve: Version 20 Beta (20.0.0.23)
- DirectX: Version 12
Crashes with Fatal App Exit
- The diagnostic dump revealed that the crash is triggered by the nvoglv64.dll module, which is associated with NVIDIA OpenGL functions.
- Specific function involved: vk_gr2608GetInstanceProcAddr
- Exception Code: 0xc0000409 (Stack Buffer Overrun or Security Check Failure)
- Memory Peak: 764 MB during crash
Logs Analysis
- Cache timestamp inconsistencies were reported repeatedly in DaVinci Resolve logs. These could indicate conflicts in memory management or cache-related issues.
- Multiple errors related to GPU memory, including: Nvidia codec insufficient memory
Stack Trace Highlights
- Repeated function calls within nvoglv64.dll related to DrvPresentBuffers
- OpenGL rendering or buffer validation seems to be a major factor in triggering the crash
Troubleshooting Steps Taken:
- Updated to the latest NVIDIA Studio Driver (531.61)
- Switched from Game Ready Drivers to Studio Drivers to prioritize creative application optimization
- Cleared DaVinci Resolve cache files and regenerated cache manually
- Reduced project complexity by splitting Fusion-heavy compositions into separate timelines
- Monitored GPU resource usage via GPU-Z and HWInfo—observed memory spikes during rendering tasks
Dump Analysis: KEY_VALUES_STRING: 1
Failure.Bucket: FAIL_FAST_FATAL_APP_EXIT_c0000409_nvoglv64.dll
Failure.Exception.Code: 0xffffffffc0000409
Module: nvoglv64.dll
- Are there known conflicts between DaVinci Resolve Studio Beta 20 and NVIDIA drivers in OpenGL-related tasks?
- Would disabling OpenGL-specific features (if possible) within the NVIDIA Control Panel help mitigate crashes?
Thank you in advance for any insights or advice—I truly appreciate the time and effort to help me resolve this issue!
Best regards, Javier