I am developing an OpenGL application using the Qt framework, and I can not debug this application using the nSight Visual Studio debugger. The HUD doesn’t show and the application freezes when I hit Ctrl+Z to show the toolbar. I have a parallel application using GLFW that works just fine. From an OpenGL perspective the Qt adds only two extra calls for each frame other than wglSwapBuffers(). It adds wglGetCurrentContext() and wglGetCurrentDC() at the beginnning of each frame (on Windows). Does this make a difference for nSight?
I was hoping that someone had experience using nSight with Qt, but searching google and theese forums nets me zip results. If a dev is curious to figure this one out I would be happy to supply a bare bones example for tinkering.