Different renders in viewports?

If I have two viewports open, is it possible to have Real Time in one window and Interactive (Path tracing) in the other? Now it changes in both windows at the same time when I change.

my understanding is using multiple renderers concurrently in a single app session is currently not feasible out of the box. but i’ll let the mods/devs confirm.

At this time, the two viewports must be using the same Rendering Engine, correct. If that changes, I will let you know.

That would be really handy as double path tracer viewport can really slow down the scene

One tip for having double viewports is to set the rendering samples really low to not get dragged down too much. So I set it to 10-50 samples so its not rendering a lot.

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Thanks Richard!