I hope that this is the right place to ask this.
I’m wondering whether it is possible to use DirectX 9 renderers & shaders on a tesla c1060? I don’t mind that it doesn’t have a display, I have an existing volume renderer that I can set up to render to a texture then copy it back to main memory. If I can get away without having to reimplement it in CUDA, then that will save me a chunk of time.
I’m still waiting on a board to turn up, so I’ve not been able to see if it turns up when enumerating the D3D devices.
Thanks for you help.