Doom 2016 Vulkan renderer is broken since 440 drivers ( Optimus )

Issue here is solved without changing driver.

On same driver ( 460.67) i can repro the issue if i launch the game with:

__NV_PRIME_RENDER_OFFLOAD=1 __GLX_VENDOR_LIBRARY_NAME=nvidia __VK_LAYER_NV_optimus=NVIDIA_only

However if i launch the game like this:

__NV_PRIME_RENDER_OFFLOAD=1 __VK_LAYER_NV_optimus=NVIDIA_only __GLX_VENDOR_LIBRARY_NAME=bla

I can’t repro the issue.

Issue seems to be rooted from __GLX_VENDOR_LIBRARY_NAME=nvidia

Proton 5.13-6 , Nvidia driver 460.67, Intel HD 630+GTX 1050 Optimus setup, on-demand mode