Hi,
I’m investigating GPU crashes by integrated Nsight Aftermath to our project.
We have implemented PFN_GFSDK_Aftermath_ShaderDebugInfoCb to dump the shader debug info when the GPU was executing and triggered a TDR. Yeah, it may work sometimes.
However, sometimes it only returns a Error_DMA_PageFault and failed to translate the virtual address. I’ve been double checked, the buffer in-between is not a reserved buffer means it is not using a virtual address which makes me very confused.
What is the exactly meaning of Error_DMA_PageFault, and is there any other way to get more informations about this fault.