I’m trying to make a project based on FleX. I can compile the demo, which runs perfect.
I have then made a clean project, included and linked all the flex and cuda files. Everything compiles. But…
flexUpdateSolver() doesn’t update my particles.
I have tried with a lot of tweaking the FlexParameters, but nothing works. At least gravity should work, right?
Can anyone think of a reason why my particles are not updated?