I’m experiencing heavy artifacts when streaming to Focus 3 via CloudXR, see the image below (the picture is from another forum post, but the artifacts are the same). This happens in SteamVR home as well as all other VR applications. I’m using the latest CloudXR 3.1.1, I’ve tried both the NVIDIA-provided sample client and the HTC client with fixed stereo projection to no avail.
When I try to dump the images using -d option, both on server and client, the artifacts are not present there.
Is this bandwidth/qos related? Though I doubt it as I’ve tried it on various setups including really high bandwidth/low latency and the result is exactly the same everywhere.
I’m happy to provide more logs/info as needed.