Fragment shader interlock Support missing in vulkan driver

Hi Seems not supported and the driver Vulkan driver is stuck 1.1.85 on jetson nano Any plans update in the future?

The vulkaninfo only returned these extensions supported.

Blockquote
VK_EXT_blend_operation_advanced : extension revision 2
VK_EXT_conditional_rendering : extension revision 1
VK_EXT_conservative_rasterization : extension revision 1
VK_EXT_depth_range_unrestricted : extension revision 1
VK_EXT_descriptor_indexing : extension revision 2
VK_EXT_discard_rectangles : extension revision 1
VK_EXT_display_control : extension revision 1
VK_EXT_global_priority : extension revision 2
VK_EXT_inline_uniform_block : extension revision 1
VK_EXT_post_depth_coverage : extension revision 1
VK_EXT_sample_locations : extension revision 1
VK_EXT_sampler_filter_minmax : extension revision 1
VK_EXT_shader_subgroup_ballot : extension revision 1
VK_EXT_shader_subgroup_vote : extension revision 1
VK_EXT_shader_viewport_index_layer : extension revision 1
VK_EXT_vertex_attribute_divisor : extension revision 3
VK_KHR_16bit_storage : extension revision 1
VK_KHR_8bit_storage : extension revision 1
VK_KHR_bind_memory2 : extension revision 1
VK_KHR_create_renderpass2 : extension revision 1
VK_KHR_dedicated_allocation : extension revision 3
VK_KHR_descriptor_update_template : extension revision 1
VK_KHR_device_group : extension revision 3
VK_KHR_draw_indirect_count : extension revision 1
VK_KHR_driver_properties : extension revision 1
VK_KHR_external_fence : extension revision 1
VK_KHR_external_fence_fd : extension revision 1
VK_KHR_external_memory : extension revision 1
VK_KHR_external_memory_fd : extension revision 1
VK_KHR_external_semaphore : extension revision 1
VK_KHR_external_semaphore_fd : extension revision 1
VK_KHR_get_memory_requirements2 : extension revision 1
VK_KHR_image_format_list : extension revision 1
VK_KHR_maintenance1 : extension revision 2
VK_KHR_maintenance2 : extension revision 1
VK_KHR_maintenance3 : extension revision 1
VK_KHR_multiview : extension revision 1
VK_KHR_push_descriptor : extension revision 2
VK_KHR_relaxed_block_layout : extension revision 1
VK_KHR_sampler_mirror_clamp_to_edge : extension revision 1
VK_KHR_sampler_ycbcr_conversion : extension revision 1
VK_KHR_shader_atomic_int64 : extension revision 1
VK_KHR_shader_draw_parameters : extension revision 1
VK_KHR_shader_float16_int8 : extension revision 1
VK_KHR_shader_float_controls : extension revision 1
VK_KHR_storage_buffer_storage_class : extension revision 1
VK_KHR_swapchain : extension revision 70
VK_KHR_variable_pointers : extension revision 1
VK_KHR_vulkan_memory_model : extension revision 2
VK_NVX_device_generated_commands : extension revision 3
VK_NVX_multiview_per_view_attributes : extension revision 1
VK_NV_dedicated_allocation : extension revision 1
VK_NV_device_diagnostic_checkpoints : extension revision 2
VK_NV_fill_rectangle : extension revision 1
VK_NV_fragment_coverage_to_color : extension revision 1
VK_NV_framebuffer_mixed_samples : extension revision 1
VK_NV_geometry_shader_passthrough : extension revision 1
VK_NV_sample_mask_override_coverage : extension revision 1
VK_NV_shader_subgroup_partitioned : extension revision 1
VK_NV_viewport_array2 : extension revision 1
VK_NV_viewport_swizzle : extension revision 1

Thanks.

Hi _Diablo,

We’re going to update the Vulkan driver to the new version at the next release, please wait for our announcement in coming weeks.

Thanks I tried in the image released 32.4.2 now the apps with vk_ext_fragment_shader_interlock extensions are Working without problem detected
Good job guys !!

Hi _Diablo,

It’s glad to know the issue resolved, thanks for the update!