I have encountered the problem of stucking at “Processing object mutations”. My UE5 app is simply the thiry-person tutorial template. I have capture the frame in both Editor mode or Play mode under PathTracing mode but still stuck at 55%, “Processing object mutations”.
I have tried with:
- Troubleshooting-Enable Driver Instrumentation with No/Yes: Both Failed
- Troubleshooting-Force SIngle-Threaded Capture with No/Yes: Both Failed
- Capture Frame with Lit viewmode, not PathTracing viewmode: Success
- Automatically Connect with No/Yes: Both Failed.
Other Problem:
Crash image:
Summary Info:
NSight Graphics Version: 2024.3
GPU: NVIDIA RTX 3060
CPU: Intel i7-12700
Graphics Driver: Vulkan 1.3
GPU Driver: 566.36
CUDA Version: 12.7
Engine: UE 5.5.1 DebugEditor (Built from Source Code)
App: Third-Person Template
Viewmode: PathTracing (SM6 using Vulkan)