Global Illumination in Metro Exodus: An Artist’s Point of View

Originally published at: Global Illumination in Metro Exodus: An Artist’s Point of View | NVIDIA Technical Blog

Why is real-time raytracing the future of lighting in game development? Because it allows artists to create more realistic visuals while simplifying the content preparation process. Color bleeding is a byproduct of global illumination that makes scenes look more life-like. Global illumination is a technique made possible with real-time ray tracing. It simulates the way…