When I upload by character from Blender using blender connector, only the currently activate motions is imported, all the other motions assigned to character are no longer to there. Is there a way to keep my motions with the character?
I haven’t tried blender, it is feasible to select “pointcache” mode when exporting under maya
Good to know Maya is an option, but that’s a pretty steep price barrier for Omniverse.
Hello @dhwoolf! Welcome to the Community! I contacted the development team about this feature request and they informed me that it is being developed! We know this is a highly requested feature and it is something that we want to get out to you as soon as possible!