Exporting skeleton animation from Maya to Omniverse

Hi,
I am trying out the animation clip from RealIusion and since there is no option to download them in .usd with 24fps (only 60fps is available). I downloaded them in Maya format in 24fps and now trying to export to .usd using the Maya connector.

My issues is that when I am exporting that skeleton animation into Omniverse, it doesn’t apply any animation to the character, while the .usd file directly downloaded from Reallusion does work out of a box.

I’ve attached some screenshots but frankly I cannot upload a video…

Any suggestions what am I missing?

Best regards,
Karol



Here is a simple scene with a dummy character and both 60fps downloaded and 24fps converted animation prims.
MayaToOmni_SkelAnimation.zip (3.6 KB)

unfortunately, the USD uploaded doesn’t have a ton of information since all the payload were referencing assets on your nucleus server 😔

Can you upload the maya file? Or tell us where to download it?