ue import imported usd data from external software maya and data loss occurred. I am needing to import from maya effects into ue and the file format is usd.
The problem is that in the sequences generated by borrowing from Omniverse, some of the data is lost or not displayed at all.
When the data is not displayed, it appears as a Static Mesh Actor in the ue world outl
ine view, but it does not appear in the level sequence and the model and animation data is missing.