Ue import import usd data from external software maya, data loss occurs

ue import imported usd data from external software maya and data loss occurred. I am needing to import from maya effects into ue and the file format is usd.
The problem is that in the sequences generated by borrowing from Omniverse, some of the data is lost or not displayed at all.
When the data is not displayed, it appears as a Static Mesh Actor in the ue world outl

ine view, but it does not appear in the level sequence and the model and animation data is missing.

Looks like this was posted in the wrong forum. Moving this topic to the Omniverse forums for visibility.