I have a character which has skeletal animation.
The animation is assigned in sequencer.
This sequencer has camera animation and character animation.
When I export the level to Omniverse sequencer get exported and both camera and character is in that sequencer.
While camera animation is working character animation not working.
For character I see a track with a transformation track in it but no animation track. (and I cannot even add one)
Skeletal animation is not supported?
Omniverse Plugin Version: 100.3.493.cea5d9a3
MDL Plugin Version: 100.3.493.91e48433
Omniverse Client Library Version: 0.18.0-0953256a-release
USD Version: 20.8
Build Date: Dec 17 2020