I have a large library of custom mdl that I am trying to use in Omniverse create and view. I have managed to load my own modules without issue, however I am finding that any mdl with a texture assigned in tif format will not load. I get the following warning
2021-01-18 00:47:54 [Error] [carb.imaging.plugin] createimage: Invalid image format extension: .tif 2021-01-18 00:47:54 [Warning] [rtx.resourcemanager.plugin] Couldn't process the file, it might not have written completely.
Is this a known/intentional limitation, or a bug? Will this be fixed/changed in the future? The mdl we use are all exported from adobe SD, which commonly outputs ‘tif’ files for linear outputs.