We have a few Boxx machines running Windows 10 LTSB (2016) with Threadripper CPUs and P5000 GPUs, and we keep getting BSOD errors due to (but not exclusive to):
- IRQLs beyond the correct range
- DirectX errors
- OpenGL errors
Many of the debug logs contain nVidia driver calls, so I’m thinking there’s some incompatibility happening somewhere in the GPU stack (above and beyond the real or perceived fragility of Boxx machines in general). I built the OSs in late December with version 411.x and just downloaded 418.x, so with that much version changing in that little time, it strengthens my suspicion that our issues are in the GPU driver (motherboard drivers haven’t been updated since August, so I don’t think they’re the culprit).
We’re not doing too much version-dependent GPU stuff (not a lot of Nuke or Houdini, mostly C4D, AE and Premier), so I’d be willing to forego “bells and whistles” in favor of rock-solid stability.
Any thoughts/recommendations would be welcome.
I have the crash dumps from three different, identical machines (with more or less dumps depending on how long it’s been on the floor).