Trying to run a hospital scene in isaac sim docker with the people simulator extension and navmesh.
The scene runs ok on the host pc. The navmesh can be baked and toggled to be displayed.
On the container version of isaac sim, however, the navmesh seemingly can’t be baked or can’t be displayed, and navmesh navigaton doesn’t work.
The result is the same with and without the cache enabled (navmesh option).
I tried with the 2023 version of isaac sim. For some reason, the navmesh generates in the ceiling. Additionally, as long as the interface is open, the primlist keeps refreshing, which tanks the frame rate to single digits. I’m not running the scene in docker, by the way.