Hi everyone!
I am trying to use Isaac Sim/Gym to train my robotic leg on how to balance itself, unfortunately this was quite is a challenge for me. I will also mention im pretty much a beginner on RL and still learning about simulating robotics… I think im very close to getting what i want but im just missing something, but when i am training my robot the physics just start going crazy and things crash, sometimes it starts glitching out after a while of what seems to be normal training and vice versa.
I’m pretty bad at explaining things so I think a video would help get the idea across much better
When the robot falls (contact sensor reaches 0) i want the robot to reset to its inital positions, both world and joint wise… Maybe this is the wrong approach? im not sure… Ill be more then happy to share my code upon request. But it is based on the documentation for the stable baselines 3 RL cartpole example that existed for isaac sim/gym before isaac sim 4.0.0 got rid of all that.
i was trying to migrate to isaac lab/isaac sim 4.0.0 but the documentation is very confusing to me… the previous documentation for 2023.1.1 was also confusing but i found i was able to start with the example i spoke about above. ive decided it would be best to try and master/finish what i trying to get done before, then try and migrate everything.
I also tried to use the old isaac gym preview but i couldnt get past the joint monkeys/other examples… maybe its because im using ubuntu 22.04? I dont know
If this helps… My end goal is to make my own biped that learns to walk using RL and Isaac Sim, and getting this single leg to balance will start me off with RL and show that the leg i have designed is capable/strong enough to carry its own weight at the least.
Thank you for reading, and any help will be much appreciated!!!